Rival Stores Now Live Inside Google Play: The New Map of Android Distribution
Since July 22, 2026, rival app stores live inside Google Play in the US, and your game is listed by default. What the Epic ruling changes for Android distribution.
Aug 07, 2026
Marketing InsightsUser AcquisitionA Working Guide to First-Party Data: Turning Player Signals Into a Marketing Asset
First-party data drives 2.9x revenue lift, yet most studios never operationalize it. A practical guide to building and activating player data for game marketing.
Aug 05, 2026
User AcquisitionMarketing InsightsOnboarding Decides Your D1: First-Session Design and the FTUE Metrics That Matter
Most churn happens before day one ends. Here is how to design a first session that survives the first 60 seconds, and the FTUE metrics that predict D1 retention.
Aug 03, 2026
RetentionMobile Game Web Shops: A $17 Billion Channel Whose Real Problem Is Traffic
Web shops now capture 17 billion dollars, 15 percent of mobile IAP. What the data says about revenue lift, who wins, and how to actually drive players there.
Jul 31, 2026
RevenueMarketing Insights