How to Run a Steam Playtest Before Launch: Choosing Between Playtest, Demo, and Beta, Recruiting Testers, What to Measure, and a Four-Week Pilot Plan
How to run a Steam Playtest in 2026: setup, open vs limited signups, Playtest vs demo vs beta, recruiting testers, metrics, and a pre-launch pilot plan.
Oct 29, 2026
User AcquisitionConversionMarketing InsightsApp Store and Google Play Fees in 2026: What Games Actually Keep per $100 of In-App Revenue
App Store and Google Play fees for games as of October 2026: new Play rates, Apple US link-outs, EU and Japan terms, web shop costs, and net revenue math.
Oct 28, 2026
RevenueMarketing InsightsWhat a Steam Store Page Has to Do to Turn Visits Into Wishlists: Measuring Wishlist Rate, What to Fix First, Who to Hire, and a 4-Week Test Plan
How to turn Steam store page visits into wishlists in 2026: wishlist rate math, what visitors see first, what to fix, who to hire, and a 4-week test plan.
Oct 27, 2026
ConversionUser AcquisitionMarketing InsightsWhat Is ARPPU in Mobile Games? Meaning, Formula, Payer Conversion Benchmarks, and When a Rising Number Is Bad News
ARPPU meaning in mobile games: the formula with a worked example, ARPU = ARPPU × payer conversion, gross vs net, 2026 benchmarks, and how whales skew it.
Oct 26, 2026
RevenueMarketing Insights