Hiring a Game Marketing Agency, Building In-House, or Going Direct: How Game Studios Should Structure UA in 2026
Agency, in-house team, or direct with ad platforms? A 2026 framework for game studios comparing UA cost structures, data ownership, and fit by stage.
Sep 18, 2026
User AcquisitionMarketing InsightsHow Much Do Offerwalls Really Lift Retention and Revenue? 2026 Benchmarks and the Conditions That Cannibalize IAP
Offerwall benchmarks for 2026 from neutral sources: real retention lift, revenue an offerwall adds, when it cannibalizes IAP, and how to read 20% claims.
Sep 16, 2026
RevenueRetentionWhy Phone-Shot Creator Ads Beat Your Trailer: UGC Ads for Mobile Games and Where AI UGC Fits
What UGC ads look like in mobile game UA, why creator clips often beat trailers, how to brief creators, and where AI UGC fits under 2026 disclosure rules.
Sep 14, 2026
User AcquisitionWhy Every Dashboard Shows a Different Install Count: A Game Marketer's Guide to Mobile Attribution in 2026
What an MMP actually sees in 2026, how Android attribution works after Privacy Sandbox, and the four misreads that make three dashboards disagree on installs.
Sep 11, 2026
Marketing InsightsUser Acquisition