Reward Value Design in Mobile Games: Getting the Balance Right
Setting reward values is a structural problem, not an intuition problem. Here's how to design in-game rewards that sustain player motivation without triggering reward inflation.
May 26, 2026
User AcquisitionMarketing InsightsNon-Intrusive Ad Strategies That Actually Work for Mobile Games
Ads don't have to hurt the player experience. Here's what makes an ad intrusive — and the design conditions that make the same ad feel like part of the game.
May 24, 2026
ConversionMarketing InsightsOn the Assumption That Rewarded Ads Don't Belong in Mid-Core Games
The conventional wisdom says rewarded ads belong in casual games, not mid-core. The data says otherwise. Here's how rewarded ads actually work in mid-core — and why studios that figured this out are pulling ahead.
May 21, 2026
User AcquisitionRetentionConversionRevenueMarketing InsightsBalancing IAP and Rewarded Ads Monetization: How Two Revenue Models Work Together
IAP and rewarded ads are not competing revenue streams. Here's how designing them together creates a structure that raises overall LTV.
May 19, 2026
RetentionUser AcquisitionConversionRevenueMarketing Insights