Privacy Sandbox Is Gone. What That Actually Means for Android Game Marketing
Google shut down Privacy Sandbox in October 2025. Here is what actually changes for Android game marketers, and how to build UA that does not depend on ad IDs.
Jul 20, 2026
User AcquisitionMarketing InsightsHow to Calculate LTV for Mobile Games: Methods, Mistakes, and What to Do With the Number
Calculating LTV accurately is the foundation of every UA budget decision. Here's how to move from the basic formula to cohort analysis and predictive modeling — and what to do with the number.
Jul 17, 2026
RevenueUser AcquisitionMarketing InsightsAutomated UA Platforms: What They Do Well, What They Don't, and How to Work With Both
Automated UA platforms have become the foundation of mobile game marketing. But understanding when automation works and when it doesn't is what separates teams that scale efficiently from those that waste budget.
Jul 15, 2026
User AcquisitionMarketing InsightsMobile Game Ad Bidding in 2026: How to Choose, Set, and Scale the Right Strategy
Bidding strategy is not a technical setting. It is a strategic choice that determines which users the algorithm finds. Here's how to choose, set, and optimize bidding strategies for mobile game ads.
Jul 13, 2026
User AcquisitionMarketing Insights