How to Choose a Mobile Advertising Platform for Your Game in 2026: Evaluation Criteria, RFP Questions, and Pilot Design
How to choose a mobile advertising platform for your game in 2026: platform types, evaluation criteria, an RFP question list, and a 2-4 week pilot design.
Oct 01, 2026
User AcquisitionMarketing InsightsDiscord Marketing for Game Studios: What a Server Does From Pre-Launch Hype to LiveOps Retention
How game studios use Discord from pre-launch to LiveOps: server structure, onboarding, moderation cost, how to measure impact, and where it stops working.
Sep 30, 2026
RetentionMarketing InsightsBuying CPA Advertising for Mobile Games: What to Pay For, How Much, and From Whom
A buyer's guide to CPA (cost per action) advertising for mobile games: which in-game action to pay for, how to set the bid from LTV, fraud controls, and what to ask vendors.
Sep 29, 2026
User AcquisitionConversionMarketing InsightsHow to Design an Incrementality Test for Mobile Game UA: Holdouts, Geo-Lift, Sample Size, and Reading the Result
A practical guide to incrementality testing for mobile game UA: holdout, ghost ads, PSA and geo-lift designs, sample size and duration, and reading lift against attribution and MMM.
Sep 28, 2026
User AcquisitionMarketing Insights